I’ve stumbled upon some free resources that are supaa helpful
🔥 10 Usability Heuristics for VR
♿ A Hacker’s Guide to XR Accessibility
📝 The principles of good UX for Augmented Reality by Tyler Wilson
📝 VR / AR Fundamentals — Prologue
📝 VR / AR Fundamentals — 3 Other Senses (Touch, Smell, Taste, Mind)
📝 From Product Design to Virtual Reality
📄 AR on the reality-virtuality continuum
📖 Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing
📖 Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do
🔥 Microsoft Extended Reality Collection
📌 The Comprehensive Guide to Getting Started in Augmented Reality and VR
🔷 Facebook Oculus Design Guides
🔴 Extended Reality for Everybody Coursera
🔴 Circuit Stream’s Interaction Design and Prototyping for XR
✏️ 3D for XR